DRAFT: This module has unpublished changes.

For one of our final projects in my Critical Thinking & Writing Course, I collaborated with four of my classmates to make a game. We had studied games while reading Jane McGonigal's Reality is Broken. Our game theme was a MI6/CIA spy theme (we called ourselves the EIA: Environmental Intelligence Agency). Since the course is centered around sustainibility, we also included a portion of our game with a green thumb. With each "mission" completed, we would draw part of a flower. By the time we finish the game, we will have drawn a complete flower. This game helped us create our final portfolios (which is what you are reading right now)!

 

Check out the website we made here.

DRAFT: This module has unpublished changes.